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by colechristensen 38 days ago
Aha ok! Ambition reignited, it's not that it's trivial but it's very possible to simulate these things and there are plenty of valid shortcuts. The "BMW" astrodynamics books I learned a large chunk of it from was published in 1971. "Sphere of influence" is a lot more "things you have to do with pen and paper" than things you're forced to do with modern computers.
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There’s a KSP mod called Principia which does some kind of n-body simulation in which Lagrange points do exist iirc.