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by skybrian 53 days ago
Ideally Roblox would be able to rely on the platform to tell them whether the device is child-locked or not. It would be up to parents to make sure their kids only have access to devices with appropriate locks turned on. Parents could rely on vendors to make devices where it’s easy to set appropriate locks, and rely on stores not to sell unlocked devices to kids.

But we don’t live in that world.

Also, the are trying to prevent adults from pretending to be kids, which is much harder than preventing kids from accessing adult sites.

2 comments

> Ideally Roblox would be able to rely on the platform to tell them whether the device is child-locked or not. It would be up to parents to make sure their kids only have access to devices with appropriate locks turned on

Yes, for people who live from selling tech, it is ideal when parents have to buy a separate device for everyone. But for people who do not live from selling tech, they prefer one or two tablets for the whole family, you know it is cheaper.

And being cheap is one of reasons for roblox popularity. Kids could have play it without buying anything (except that tablet).

This is an interesting comment because there’s a parallel effort to shift age verification to devices, which draws a lot of hate here.
Because almost universally it's not an privacy-preserving age verification, but permanently deanonyming identification.

Please, let's keep it accurate.

> permanently deanonyming identification

As is showing your ID to a bartender.

That is temporary deanonyming identification. Bartender is pretty much guaranteed to forget in 10 minutes.
Bartender forgets my name the moment I put my ID away. He doesn't write it down to sell it later to the advertisers.