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by kstenerud 54 days ago
C is perfectly capable of type-driven design. He's already got the type (struct), and although C is a bit limited, he can:

* return pointer-or-null

* choose "invalid" sentinel values and then use birthdate_is_valid(...) to check validity.

* Add an is_valid bool field (or even an error enum like in the C++23 example)

* Add an out field in the constructor function for the error code (similar to how ObjC does things).

3 comments

The point of parse-don't-validate is that the type checker prevents you from having a value of a particular type that's invalid.

Pointer-or-NULL doesn't work, because all pointers are nullable in C; you can always have a Foo* (NULL) that's doesn't actually point to a valid Foo.

Invalid sentinel values are definitionally values of a particular type that are invalid. Same with an is_valid field.

An out field in the constructor means that whatever you actually return in the case of an error is going to be a well-typed Foo that's invalid.

My point is that you do the checking at the call site, and then use a static analysis tool or an AI to enforce checking the result right after calling parse_birthday.

Sure, Optional is more elegant, but the end result is the same: Now none of the other code needs to validate; it's already been verified valid at all points where a parse error could have occurred.

C may not be an easy language, but with the right tooling you can make code safer, and idioms like parse-dont-validate possible.

Cool, incredibly low bar.

All four of your examples are validate.

Know any languages that are worse than C at this?

Or use an out field for the type itself, and use the return value for an error code (or just a bool). A common pattern in C#.