Canvas is pretty fast for a lot of things. Check out Twiddla for an example of what you can pull off. It's just a bit limited in what it lets you do cross browser.
It's sort of like the days of IE4 vs NN3, with two technologies doing the same thing with a small common set of things you can do in both. Only now it's Canvas vs. SVG. You can accomplish a lot of stuff, and both can do a lot more, but there's just not enough overlap right now to really build anything truly cool.
It's sort of like the days of IE4 vs NN3, with two technologies doing the same thing with a small common set of things you can do in both. Only now it's Canvas vs. SVG. You can accomplish a lot of stuff, and both can do a lot more, but there's just not enough overlap right now to really build anything truly cool.