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by kibwen 43 days ago
No, this is mistaken. Rust provides `unsafe` functions for operations where memory-safety invariants must be manually upheld, and then forces callers to use `unsafe` blocks in order to call those functions, and then provides tooling for auditing unsafe blocks. Want to keep unsafe code out of your codebase? Then add `#![forbid(unsafe_code)]` to your crate root, and all unsafe code becomes a compiler error. Or you could add a check in your CI that prevents anyone from merging code that touches an unsafe block without sign-off from a senior maintainer. And/or you can add unit tests for any code that uses unsafe blocks and then run those tests under Miri, which will loudly complain if you perform any memory-unsafe operations. And you can add the `undocumented_unsafe_comment` lint in Clippy so that you'll never forget to document an unsafe block. Rust's culture is that unsafe blocks should be reserved for leaf nodes in the call graph, wrapped in safe APIs whose usage does not impose manual invariant management to downstream callers. Internally, those APIs represent a relatively miniscule portion of the codebase upon which all your verification can be focused. So you don't need to "trust" that coders will remember not to call unsafe functions needlessly, because the tooling is there to have your back.
1 comments

> Want to keep unsafe code out of your codebase?

And how is this feasible for a systems language? Rust becomes too impotent for its main use case if you only use safe rust.

My original point still stands... Coders historically cannot be trusted to manually manage memory, unless they're rust coders apparently

> So you don't need to "trust" that coders will remember not to call unsafe functions needlessly, because the tooling is there to have your back.

By definition, it isn't possible for a tool to reason about unsafe code, otherwise the rust compiler would do it

> And how is this feasible for a systems language? Rust becomes too impotent for its main use case if you only use safe rust.

No, this is completely incorrect, and one of the most interesting and surprising results of Rust as an experiment in language design. An enormous proportion of Rust codebases need not have any unsafe code of their own whatsoever, and even those that do tend to have unsafe blocks in an extreme minority of files. Rust's hypothesis that unsafe code can be successfully encapsulated behind safe APIs suitable for the vast majority of uses has been experimentally proven in practice. Ironically, the average unsafe block in practice is a result of needing to call a function written in C, which is a symptom of not yet having enough alternatives written in Rust. I have worked on both freestanding OSes and embedded applications written in Rust--both domains where you would expect copious usage of unsafe--where I estimate less than 5% of the files actually contained unsafe blocks, meaning a 20x reduction in the effort needed to verify them (in Fred Brooks units, that's two silver bullets worth).

> Coders historically cannot be trusted to manually manage memory, unless they're rust coders apparently

Most Rust coders are not manually managing memory on the regular, or doing anything else that requires unsafe code. I'm not exaggerating when I say that it's entirely possible to have spent your entire career writing Rust code without ever having been forced to write an `unsafe` block, in the same way that Java programmers can go their entire career without using JNI.

> By definition, it isn't possible for a tool to reason about unsafe code, otherwise the rust compiler would do it

Of course it is. The Rust compiler reasons about unsafe code all the time. What it can't do is definitely prove many properties of unsafe code, which is why the compiler conservatively requires the annotation. But there are dozens of built-in warnings and Clippy lints that analyze unsafe blocks and attempts to flag issues early. In addition, Miri provides an interpreter in which to run unsafe code which provides dynamic rather than static analysis.

> No, this is completely incorrect,

Show me system level rust code that only uses safe then... You can't because its impossible. I doesn't matter that it's a minority of files (!), the simple fact is you can't program systems without using unsafe. Rewrite the c dependencies in rust and the amount of unsafe code increases massively

> Most Rust coders are not manually managing memory on the regular

Another sidestep. If coders in general cannot be trusted to manage memory, why can a rust coder be trusted all of a sudden?

> . But there are dozens of built-in warnings and Clippy lints that analyze unsafe blocks and attempts to flag issues early.

We already had that, it wasn't enough, hence..... rust, remember?

You are missing the forest for the trees here. The goal of that's unsafe isn't to prevent you from writing unsafe code. It's to prevent you from unsafe code by accident. That was always the goal. If you reread the comments through that lens I'm sure they'll make more sense.
I think you’re deliberately being obtuse here, and if you don’t see why, you should probably reflect on your reasoning.

I’ve been using Rust for about 12 years now, and the only times I’ve had to reach for `unsafe` was to do FFI stuff. That’s it. Maybe others might have more unsafe code and for good reasons, but from my perspective, I don’t know wtf you’re talking about.

> Maybe others might have more unsafe code and for good reasons, but from my perspective, I don’t know wtf you’re talking about

"well I don't need to use unsafe that much so I don't know what your point is" sounds like you don't really have an answer.