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by dimes 54 days ago
I also built a canvas-based, multiplayer product during the pandemic (ohyay).

The product was social-event focused (classes, festivals, etc.) so we focused on multiplayer audio-video experiences rather than general purpose browsing.

One of my favorite memories was when someone used our collaborative YouTube playback to set up a karaoke room. WebRTC added a little latency, but it was close enough to work.

2 comments

Are we doppelgängers? :)

I built a multiplayer system in 2020 that let you explore a 2D map with a little avatar, and “go into” experiences you’d find on the map where there’d be a video chat with whoever happened to be on that page at the time. Kind of like an “overworld and dungeon” model except nothing to install. It was amazingly serendipitous.

The platform hosted 2020’s online Burning Man & we did lots more - corporate events, parties..

It was a time of amazing experimentation & creativity. Humans do amazing creative things under constraints.

Would love to learn more about what you built!

so many people did! the whole watching YouTube/streaming things with friends vibe was so fun haha

and now it feels like a bunch of people are building canvas based products again, but for testing different image gen outputs on a canvas, except now you can vibe code them too!