Cool! I've tried (and I guess failed) to build two of my favourite combinatorial games: the ancient "Konane" and the modern "Shōbu". At least the latter's project taught me property-based testing in Erlang.
I've never heard of either before but they look like a lot of fun :)
I like the video introduction on the board game geek site, maybe I should film something like this with my friend for Tiao and also put a page up there? :D
I like the video introduction on the board game geek site, maybe I should film something like this with my friend for Tiao and also put a page up there? :D