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by strix_varius 50 days ago
Directly from the dev of that game, who - since so few successful games have been released with Godot - often has random people point to R2V as an example:

> this game is far from being the "Godot 3D Showcase" game since I hardly even use normal maps and most of the assets are just low-poly shapes without any modern techniques (like PBR or photogrammetry)