|
|
|
|
|
by marlburrow
55 days ago
|
|
Really cool. Out of curiosity, what's the per-frame cost of rendering
the splat scene compared to an equivalent triangle-mesh approximation?
I've been wondering when (if ever) splatting becomes the default for
web-delivered 3D content vs. just a research/SIGGRAPH-paper toy.
Browser support and file-size feel like the two big walls. |
|