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by amarant
48 days ago
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I think this is the definition of side projects. Like, if you stay focused, is it even really a side project? Which is why my 2d top down sprite-based rpg now has a 3d procedural animation engine, a procedural 3d character generator with automagic rigging, a population simulator that would put Europa Universalis to shame if I ever get around to finishing it (ha!) a pixel art editor, a 2d procedural animation engine using active ragdolls......... You might wonder why a 2d game needs 3d procedural animation, well... The scope creeps in mysterious ways |
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I believe the answer is buried in this submission:
https://news.ycombinator.com/item?id=47902525
Using coding assistance tools to revive projects you never were going to finish (matthewbrunelle.com) 228 points by speckx 12 hours ago | flag | hide | 122 comments