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by randusername
58 days ago
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> Story of my life is how to align that demon to force me into things I actually want to do. My favorite example of creators discussing the drive to create is from the video game Dwarf Fortress. It has mechanics for it [0]. Dwarves that are stuck with inspiration to create a masterwork will go mad and destroy themselves if they can't find the raw materials they need. Dwarf Fortress is known for the absurd scale of its simulations: history, war, love, geologic formations, fluid dynamics, prognosis of specific injuries to specific body parts. It's an interesting detail that creative frustration earned a place in that web of "realism". It's a significant part of the game. [0]: https://dwarffortresswiki.org/index.php/Strange_mood |
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