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by hresvelgr
59 days ago
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I think the magic is still mostly in raylib in that it's a well designed API with high composability. It feels like playing and building. Odin is special in its own right. There's no particular feature of Odin that really stands out, but where Odin outclasses every language available is that every single feature has been very thoughtfully considered and designed to have the least amount of issues. Once you work with it for a few months, it becomes obvious very quickly its vision is remarkably consistent, leading to a smooth and outright delightful development experience. I will caution, if you are the type of developer who likes to pull in lots of packages and dependencies to start a project, it's not for you. There's no package manager, and rightly so[1]. You'll have to build most high-level systems yourself. But when you realise that most frameworks and dependencies are trivial to implement by hand, this won't be a bother. If you're the kind of developer who loves building systems and doing everything yourself, you'll feel right at home. [1] https://www.gingerbill.org/article/2025/09/08/package-manage... |
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