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by YZF 53 days ago
Getting feedback from users for a product is important as well. Those are somewhat orthogonal concepts. I'm not proposing analysis paralysis or no prototyping but I am saying there are some things that if you didn't consider in advance can become huge issues down the road. There are examples (e.g. Facebook or the Google crawler) where very successful products started with something not great and then were able to fix that later but I would argue most of the very successful products and platforms (software or not) have had some non-negligible thinking/planning upfront.
1 comments

I mean, sure, but this becomes kinda circular, "do some planning" "how much?" "the right amount", etc.

I don't think anyone is arguing for zero planning but in terms of very general rules we can talk about on blogs and such, I would definitely advise people to "do more and think less" to paraphrase an old prussian general.

I would say overplanning is a much more common problem but the issues it causes tend to be much less noticeable than the occasional really exciting under planned project.