|
|
|
|
|
by hn_throwaway_99
54 days ago
|
|
> Rather, I could tell that there was just no reason to use it day to day because there wasn't enough software optimized for it. I think you can get rid of the "because there wasn't enough software optimized for it" part. It's simply a product without a defining use case, and most people do not want to live life literally behind a screen with giant goggles strapped to their face. I think VR/AR goggles may certainly have a place in some time-limited uses like gaming, but this idea that it would be "the next big computing platform" is just bunk. Even if it had a limitless supply of the best software ever made, I challenge anyone to say why people would actually want to use it for extended periods. |
|
After a ~decade of very serious investment from multiple huge corporations, there's still not a compelling use case for VR goggles that's not achievable for the vast majority of people with either a laptop or their iphone.
Look around on any public transit ride anywhere in the world, we already live in the metaverse. It's just small glass rectangles + headphones instead of headsets because that's a better form factor for most people.