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by vibe42
51 days ago
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Thanks for the link! Looks like pretty useful tools. I'm playing with a space game idea of physics simulation somewhere between the fidelity of KSP and Eve Online. More robust ships and easier gameplay than KSP, but much more in-depth physics than Eve. A bit too early (and too much AI slop code!) to share but can push to github if useful - wrote some scripts to parse the gaia DR3 release: https://gea.esac.esa.int/archive/ Parses all rows of the gdr3/Astrophysical_parameters/ files and filters out all objects within X ly of our solar system. Same idea there as with the exoplanets; build a statistical distribution from real-world data and use it to generate fictional solar systems. |
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