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by bombcar
59 days ago
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https://factorio.com/blog/post/fff-388 - they wanted to use a 64 bit int for the tick count, but Lua doesn't have one; so they used the one available and worked out when it would lose precision. "More than 2 million years seems to be enough for us to not be around any more when the bug reports start appearing." |
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Sadly, I don't recall which game it was. Maybe SpaceChem?