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by vivzkestrel
59 days ago
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- interesting - i was under the opinion that we may have enough libraries in c++ for just about everything from load assets to handling physics to handling graphics , networking, rendering etc - isn't that the case given 20+ yrs of development on C++ |
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You will also need to figure out client/server side prediction, rollback/reconciliation, lag compensation and make this perform well.
And then you need an anticheat and skill-based matchmaking and ...