|
|
|
|
|
by b00gn1sh
67 days ago
|
|
The thing that made Roblox actually work for kids wasn't the editor, it was that a kid could send a link and their friend would be playing 10 seconds later. S&box, Hytale, Luanti are all fun but they're all installs, which kills the sharing loop the moment you have one friend on an unsupported platform or a school laptop. The closest thing to the Roblox distribution model is browser games. I work on browser-based game stuff and the hard part is never authoring, it's the last mile: corporate networks, WebSocket proxies, "my friend has a Chromebook," etc. Godot has a web export now that's genuinely usable for small multiplayer stuff, and it's free. Not as polished as Roblox Studio but the zero-install property is the whole ballgame for kids sharing with friends. |
|