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cmovq
68 days ago
Vulkan is a pain for different reasons. Easier to install sure, but you need a few hundred lines of code to set up shader compilation and resources, and you’ll need extensions to deal with GPU addresses like you can with CUDA.
1 comments
rdevilla
68 days ago
Ah yes, but those hundred lines of code are basically free to produce now with LLMs...
link
cylemons
68 days ago
Whatabout the extensions? is it widely supported
link
NekkoDroid
67 days ago
That is always one check away:
https://vulkan.gpuinfo.org/listextensions.php
link
cylemons
57 days ago
VK_KHR_buffer_device_address has 91.3% support
and
VK_KHR_variable_pointers has 98.66% support
looks good to me
link