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by oceansky 65 days ago
I am also using typescript and taking pokerogue and showdown as inspirations. Since my game is a nethack-like game, it isn't exactly the same, but I am using the mainline games move sets, formulas, abilities and trying to copy them.

I am also attempting to make it functional, the engine receives a game state and returns a new game state. I am using pure React for rendering but I plan moving it to canvas if I ever want to add more special mechanics. I am focusing mostly on functionality for now, it's very early stage but it already works.