Exceptions with stack traces are so much more work for the reader. The effort of distilling what's going on is pushed to me at "runtime". Whereas in Go, this effort happens at compile time. The programmer curates the relevant context.
And come on, skipping 5 lines and only reading the two relevant entries is not "much work". It's a feature that even when developers eventually lazied out, you can still find the error, meanwhile you are at the mercy of a dev in go (and due to the repeating noisy error handling, many of the issues will fail to be properly handled - auto bubbling up is the correct default, not swallowing)
The Go errors that I encounter in quality codebases tend to be very well decorated and contain the info I need. Much better than the wall of text I get from a stack trace 24 levels deep.
Quality java code bases also have proper error messages. The difference is that a) you get additional info on how you got to a given point which is an obviously huge win, b) even if it's not a quality code base, which let's be honest, the majority, you still have a good deal of information which may be enough to reconstruct the erroneous code path. Unlike "error", or even worse, swallowing an error case.
This is only useful to the developers who should be fixing the bug. Us sysadmins need to know the immediate issue to remediate while the client is breathing down our neck. Collect all the stack traces, heap dumps, whatever you want for later review. Just please stop writing them to the main log where we are just trying to identify the immediate issue and have no idea what all the packages those paths point to do. It just creates more text for us to sift through.
Just like your example: single line, to the point and loggable. e.g.
Exceptions with stack traces are so much more work for the reader. The effort of distilling what's going on is pushed to me at "runtime". Whereas in Go, this effort happens at compile time. The programmer curates the relevant context.