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by coryrc
66 days ago
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Every single hardware subsystem adds lag. Double buffering adds a frame of lag; some do triple-buffering. USB adds ~8ms worse-case. LCD TVs add their own multi-frame lag-inducing processing, but even the ones that don't have to load the entire frame before any of it shows, which can be a substantial fraction of the time between frames. Those old systems were "racing the beam", generating every pixel as it was being displayed. Minimum lag was microseconds. With LCDs you can't get under milliseconds. Luckily human visual perception isn't /that/ great so single-digit milliseconds could be as instantaneous, if you run at 100 Hz without double-buffering (is that even possible anymore!?) and use a low-latency keyboard (IIRC you can schedule more frequent USB frames at higher speeds) and only debounce on key release. |
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I really love this blog post from Dan Luu about latency. https://danluu.com/input-lag/