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by emptybits
63 days ago
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Just curious what you mean by "fixing the audio"? In GBA emulation or on the hardware? I'm aware that if you need/want PCM audio, there's going to be mixing, probably with a software library, and significant CPU use for it. Is emulated GBA audio buggy? One of my first gigs was Game Boy and Game Gear programming. I know the GBA allows DMG audio compatibility and, with all its constraints, well it sure does keep things simple. And emulation is reliable AFAIK. |
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This comment explains it better than I could: https://news.ycombinator.com/item?id=47708201