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by Bubble1296 68 days ago
Highly respectable project. My hat's off to you. I'm just curious, what computer programming language did you do most of this in and what do you think was the most challenging part of porting Mac OS X on to the Wii console?
2 comments

Thanks! The project was mostly C for the bootloader and C++ for the drivers.

As for which part was the most challenging... probably understanding the IOKit driver model. I really would have benefitted from having an expert explain some of the concepts to me, and give me some advice about how to structure my own drivers.

I see. Very interesting project. Do you think that you're going to post it on GitHub?
The post shows C language