Y
Hacker News
new
|
ask
|
show
|
jobs
by
blkhp19
68 days ago
Last I checked, the 60fps frame buffer conversion resulted in the system idling at 18% CPU. Certainly not ideal. I'd love to optimize this further.
1 comments
saagarjha
67 days ago
Presumably Wii has AltiVec that you could use to accelerate the conversion? Did you happen to look into the code the compiler generates for your loop around rgbrgb16toycbycr?
link