|
|
|
|
|
by gobdovan
68 days ago
|
|
I am struggling with finding a good model for desktop apps. The subscription model always seems to yield the most money, but I too dislike subscriptions. One-shot option seems attractive, but the desktop (MacOS at least) app market is actually so niche that the SAM is somewhere in the low thousands. So, if I would offer a one-time 100$ app, I'd have 100k$ before taxes. And for that revenue, there's developing, marketing, plus support and maintenance. So to match a dev's salary, I'd need to make 2-3 successful apps a year, that I'd also have to maintain for a long time. I think maybe there's a mid-ground with buy forever, 1 year updates, so people get the product they paid for, and if they want updates or support the development they can re-buy, however I'm yet to hear opinions on this model. |
|
As far as desktop software is concerned, I think this a commonly accepted approach. Sublime Text is probably the most notable example.