|
|
|
|
|
by logicprog
78 days ago
|
|
I don't think anything you said here contradicts what they said, they take great pains throughout the blog post to explain that the model does not "expedience" these "emotions," that they're not emotions in the human sense but models of emotions (both the "expected human emotional response to a prompt" as well as what emotions another character is experiencing in part of a prompt) and functional emotions (in that they can influence behavior), and that any apparent emotions the model may show is it playing a character. |
|
[ I've actually tried exploiting functional emotions in a RAG system. The sentiment scoring and retrieval part was easy. Sentiment analysis is pretty much a settled thing I'd say, even though the mechanisms are still being studied (see the paper we're discussing.
What I'd love to be able to do is be able to extract the vector(s) they're discussing, rather than outputting as text into the context]