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by killingtime74 87 days ago
Is a LLM logic in weights derived from machine learning?
2 comments

Well, yes. That's literally what it is.
What what is? The article has nothing to do with LLMs. It even explicitly says they don’t use LLMs.
> Is a LLM logic in weights derived from machine learning?

I was just answering this question. LLM logic in weights is fundamentally from machine learning, so yes. Wasn't really saying anything about the article.

Good one… but Is a DB query filter AI? I forgot to say though is sounds like a really cool thing to do
Strictly speaking, expert systems are AI as well, as in, an expert comes up with a bunch of if/else rules. So yes technically speaking even if they didn’t acquire the weights using ML and hand-coded them, it could still be called AI.
It is 100% valid to label an algorithm that plays tic-tac-toe as "AI"

Much of the early AI research was spent on developing various algorithms that could play board games.

Didn't even need computers, one early AI was MENACE [1], a set of 304 matchboxes which could learn how to play noughts and crosses.

[1] https://en.wikipedia.org/wiki/Matchbox_Educable_Noughts_and_...

Yup this is exactly my point, in the 80s there were plenty of “AI” companies and “fuzzy logic” was the buzzword of the day.
I built the Matchbox for Hexapawn, detailed in National Geographic Kids!

I didn't know what a Jujube was, but I got the idea.

That Hexapawn article was my first introduction to AI as a kid, though I never actually built it.

Found it in a "Reader's Digest Young Persons annual" which my dad got when he was a kid in the 60s. I still have that.

The original article from Scientific American: https://people.csail.mit.edu/brooks/idocs/GardnerHexapawn.pd...

You're probably talking about the same book I had then. I also remember it started off with a Mercury astronaut story, also had the story of Shackleton's Arctic voyage, and a two-page game board that was about trying to drive a car around China.