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by car 88 days ago
Apple sued DRI, which resulted in the crippling of GEM, the glaring one I remember were static windows. You heard that right, windows were not resizable but had fixed screen locations in the PC version.

Thankfully Atari licensed GEM for their 68000 machines before the lawsuit, and wasn't affected by these changes. The Atari ST (Sixteen/Thirtytwo) was very Mac like at the time. It even ran the Mac OS from Apple ROMs (Spectre 128 and Aladin) on its much cheaper hardware.

3 comments

Windows were only fixed in the desktop application, you could still move and resize them in your own apps.
Didn't know, thanks for pointing that out. Never used GEM outside Atari, just something I read at the time.
I knew viewmax had static windows, but I always wondered why. Now I know.
How much was an Atari plus Spectre/Aladin?
The problem was you also needed to buy a Mac to get the licensed ROMs.
I don't remember where I got them, but I think they could be copied with an EEprom programmer.