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by astrange
82 days ago
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> Fumito Ueda was notably quite concerned with the technical/production feasibility of his designs for Shadow of the Colossus. [1] And he didn't really achieve it - the game runs very slowly and has a good deal of cut content. (I once got him in trouble because I found a GPL violation in ICO. I assume the developer didn't pursue it because I don't see the source code up anywhere.) |
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