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by sho_hn 87 days ago
> I never understood the Wayland push and I still don’t.

What happened is basically this:

- X11 was fairly complex, had a lot of dead-weight code, and a whole bunch of fundamental issues that were building up to warrant an "X12" and breaking the core protocols to get fixed.

- Alongside this, at some point in the relatively distant past, the XFree86 implementation (the most used one at the time, which later begat Xorg) was massively fat and did a huge amount of stuff, including driver-level work - think "PCI in userspace".

- Over the years, more and more of the work moved out of the X server and into e.g. the Linux kernel. Drivers, mode setting, input event handling, higher-level input event handling (libinput). Xorg also got a bit cleaner and modularized, making some of the remaining hard bits available in library form (e.g. xkb).

- With almost everything you need for a windowing system now cleanly factored out and no longer in X, trying out a wholly new windowing system suddenly became a tractable problem. This enabled the original Wayland author to attempt it and submit it for others to appraise.

- A lot of the active X and GUI developer liked what they saw and it managed to catch on.

- A lot of the people involved were in fact not naive, and did not ignore the classic "should you iterate or start over" conundrum. Wayland had a fairly strong backward compat story very early on in the form of Xwayland, which was created almost immediately, and convinced a lot of people.

In the end this is a very classic software engineering story. Would it have been possible to iterate X11 toward what Wayland is now in-place? Maybe. Not sure. Would the end result look a lot like Wayland today? Probably, the Wayland design is still quite good and modern.

It's a lot like Python 2.x vs. 3.x in the end.