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by swaminarayan 87 days ago
How do you build a procedurally generated survival game in a terminal without a graphics engine?
2 comments

Folks have been doing it for decades. E.g.

https://en.wikipedia.org/wiki/Roguelike

Wait till he finds out there are text-based adventure games!
Is this a serious question?

Well OF COURSE you just prompt Claude... /s

No seriously why would you need a graphics engine for procedurally generating content? In this particular case for example his "content" is the world map expressed in some units (tile grid) across two axis. Then you generation algorithm produces that 2d data and that's that.