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by xaskasdf
93 days ago
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It didn't had any quality loss, since the PSNT as quantization it's mainly to convert the model over the console constraints (you can convert any model you want, even when i trained a model for this hw); it's q8 quantization, so quality loss is negligible for these sizes. For the speed, I will fix the Tok/sec count since now drops 0 always for showing measures PS: Thank you! And forgot to mention PSNT also supports bitnet models, they work like crap tho |
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