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by jhasse 89 days ago
Audio APIs on Android are completely different than on GNU/Linux.

3D was also different (OpenGL ES vs OpenGL mess), only now it's starting to become kinda the same with Vulkan.

1 comments

Nope, they are also available as they are Khronos standards for audio, and Mesa also does OpenGL ES.

Do you need a tutorial?

You mean OpenSL ES? Is anyone actually using that on desktop? On Android there's https://github.com/google/oboe.

While Mesa has OpenGL ES it wasn't always available (for example not all drivers are using Mesa).