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by Scaevolus 86 days ago
That's a narrow fair use exception. Many of these open game engines are effectively 1:1 decompilations of the original games, and it would be shocking if they were not effectively copyrighted the same as the original.

I don't think this has been tested in court, but the recent flood of Nintendo game decompilations is likely to change that.

1 comments

Pre BSD's (386BSD) where in the same case with AT&T Unix and after a few years of rewritting code under BSD licenses they were perfectly ok to ship, from NetBSD 0.9 to FreeBSD, OpenBSD was a NetBSD fork.

Current OpenTTD has no former TTD code since decades ago. I remember Solene@ from OpenBSD (now ex-user) playing OpenTTD for MacPPC (PowerPC G4) a few years ago as she had in issue with mouse input.

Good luck running decompiled X86 code as is.