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by tartoran 93 days ago
You may be right, I don't have any experience with Godot but as a noob game dev it feels to me that if I have a good clear idea (perhaps a simple one), a Claude skills pipeline would help move things faster, get to something roughly working relatively easily. From there to a polished game there's considerable effort, I'm sure. Since I've had a pretty good experience with LLMs and making Lua games my inclination is to think this would propel me quite well with Godot as well. What do I know...