Hacker News new | ask | show | jobs
by cure_42 88 days ago
This doesn't just generate the code though. It generates the "art" and everything else as well. Ideas are beyond cheap. It's the personal creativity that makes games good or bad.

And saying the code doesn't matter is just ignorant. In plenty of great games the art doesn't matter. In plenty of others the code doesn't matter. Or the dialogue. But the reverse is just as true. In a game with tight, fluid player controls, the code to make that happen takes just as much creativity and skill and human touch as any other form of art. A driving sim made by someone deeply uninterested in the code they write will never feel good to play.

It is just so disingenuous to say that people who focus more on the code side of game development aren't creators. If I can make a demo with a black rectangle jumping around on some red rectangles and hand it to someone and have them say it feels like they're jumping around as a cat, with no art or animations, I'd say that took creativity and a human touch that ai is nowhere near being able to emulate.

1 comments

So if AI can't emulate it, what's the issue?

I do think AI can emulate it - one of the earliest headlines I remember is an AI piece winning a digital art competition. The piece was great and the influence of the (human) artist was obvious.

If something is beautiful, I can't be assed to care what kind of paint was used to create it. If you trust human beings to continue to appreciate art as we have done since the beginning, there's not going to be any intractable issues.

>If you trust human beings to continue to appreciate art as we have done since the beginning, there's not going to be any intractable issues

When did the discussion become about trusting the audience? I think the discussion has always surrounded whether it's worthwhile to treat art as a problem that needs solving.

Well, if you think it's not a problem to solve then you should go tell all the paintbrush manufacturers that their services will no longer be needed. Ditto for publishers, patrons of the arts, etc., etc.

If art is worth doing it's worth doing with good tools.

> If art is worth doing it's worth doing with good tools.

Yeah, that's why we should keep LLMs out of it.