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by Razengan
88 days ago
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God, I wish a new modern game would capture the essence of Monkey Island, which for me was the ISLANDS themselves. I didn't care much about the actual main story, Ron Gilbert was never serious about the story anyway (and he coldly murdered it in the long-awaited "official" sequel, Return) But I loved how each island was like a unique mini world onto itself, and as a kid it really struck me how it was always night on some islands and always day on others (which I later liked to headcanon as being set on a tidally-locked planet :) Chapter 2 of LeChuck's Revenge is one of my best memories in gaming. Why haven't any modern games tried to recapture that piratey seabreeze freedom of exploring many different islands? Maybe they could pull a Thimbleweed Park and do a "spiritual successor" in all but name, like it did with Maniac Mansion, and call it Ape Archipelago or something :) |
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I get what you mean, but I thought Return was a genuinely good game, done with passion, and miles better than the other MI sequels after 2. Of course, the original MI is still my favorite, followed closely by MI 2.
It's a shame some fans turned so toxic, Ron Gilbert had to turn off comments in his blog (edit: but I see has has since turned them back on. Yay!).