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by mylasttour 94 days ago
I think the point of this is to help people into creating full, "life-full" games. A person can use this as the boilerplate base game, so that they can focus on the narrative, designs, and adding specific and quirky mechanics that make the game feel like a full game.

It helps to not have to sink most of your initial motivation energy on setting up the most basic mechanics like player movement physics from scratch and demo level templates.