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by zarzavat 95 days ago
In computer chess there's a concept of "contempt". When you set the engine to have high contempt it evaluates the opponent's moves lower, essentially assuming that the opponent will make a mistake. Conversely with low contempt the engine evaluates the opponent's moves higher, expecting the opponent to play better than it.

There is a similar trade-off with LLMs. Sometimes their human conversant wants assistance and so the LLM should be more deferential. At other times the human wants a bias towards correctness rather than their own opinions.

It would be nice to have a contempt knob that you can adjust, instead of blindly trying to emulate one through prompting.