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by kwstx
98 days ago
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Really cool! I’m curious how Glass Arc handles changes across multiple files — do you validate dependencies or check for side effects before applying fixes?
The multiplayer sync also seems tricky; how do you keep the IDE state consistent when multiple people or agents are editing at once? |
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And for multiplayer, no messy live cursors. It syncs the architectural context so everyone's IDE stays perfectly on the same page