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by Kim_Bruning
94 days ago
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Oh, my impression is that there's many iterative approaches to writing code (and doing other things besides). All of them work for a while, and then either someone "simplifies" out the iteration part, or in some way they render the iterative part toothless. Basically you end up with something resembling a cargo cult, with all the rituals still there, but the tightly coupled feedback loop is missing. Quick question: There's some sort of minor UAT ~once a week (or per whatever your cycle is), RIGHT? And then you find out umpteen things wrong (with the software and with the specs) , and you fix them; RIGHT? If you have an actual commissioning or final UAT at the end of your project, it's just a formality with cake RIGHT? Else how is that even agile? :-P |
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My contention is not “holding it wrong”, my contention is that it’s irredeemably flawed because the nature of it puts 99% of the actual (not fabricated) work and responsibility solely on developers, making the project manages and BA useless noise you have to fight just to get anything finished.