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by Barrin92
95 days ago
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>then you need a bunch of extra parsing and validation code in every recipient object. that's not a big deal, when we exchange generic information across networks we parse information all the time, in most use cases that's not an expensive operation. The gain is that this results in proper encapsulation, because the flipside of imposing meaning globally is that your entire codebase is one entangled ball, and as you scale a complex system, that tends to cost you more and more. In the case of the OP where a program "breaks" and has to be recompiled every time some signature propagates through the entire system that is significant cost. Again if you think of a large scale computer network as an analog to a program, what costs more, parsing an input or rebooting and editing the entire system every time we add a field somewhere to a data structure, most consumers of that data don't care about? this is how we got micro-services, which are nothing else but ways to introduce late binding and dynamism into static environments. |
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The goal is to do this parsing exactly once, at the system boundary, and thereafter keep the already-parsed data in a box that has "This has already been parsed and we know it's correct" written on the outside, so that nothing internal needs to worry about that again. And the absolute best kind of box is a type, because it's pretty easy to enforce that the parser function is the only piece of code in the entire system that can create a value of that type, and as soon as you do this, that entire class of problems goes away.
This idea is of using types whose instances can only be created by parser functions is known as Parse, Don't Validate, and while it's possible and useful to apply the general idea in a dynamically typed language, you only get the "We know at compile time that this problem cannot exist" guarantee if you use types.