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by flohofwoe
96 days ago
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> but I don’t understand how #2 cross-lang interop could ever have been optional This problem hasn't been solved outside the web either (at least not to the satisfaction of Rust fanboys who expect that they can tunnel their high level stdlib types directly to other languages - while conveniently ignoring that other languages have completely different semantics and very little overlap with the Rust stdlib). At the core, the component model is basically an attempt to tunnel high level types to other languages, but with a strictly Rust-centric view of the world (the selection of 'primitive types' is essentially a random collection of Rust stdlib types). |
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.NET's Common Type System was supposed to be the neutral ground for dozens of languages. In practice, it had strong C# biases — try using unsigned integers from VB or F#'s discriminated unions from C#. The CLR "primitive types" were just as much a random collection as the WIT primitives are being described here.
The practical lesson from two decades of cross-runtime integration: stop trying to tunnel high-level types. The approaches that survive in production define a minimal shared surface (essentially: scalars, byte buffers, and handles) and let each side do its own marshaling. It's less elegant but it doesn't break every time one side's stdlib evolves.
WASM's linear memory model actually gets this right at the low level — the problem is everyone wants the convenience layer on top, and that's where the type-system politics start.