I think the issue is OOP patterns are one part missing features, one part trying to find common ground for Java, Modula, C++, SmallTalk, that it ends up too broad.
A much saner definition is looking at how languages evolved and how term is used. The way it's used is to describe an inheritance based language. Basically C++ and the descendants.
> one part trying to find common ground for Java, Modula, C++
The primary common ground is that their functions have encapsulation, which is what separates it from functions without encapsulation (i.e. imperative programming). This already has a name: Functional programming.
The issue is that functional, immutable programming language proponents don't like to admit that immutability is not on the same plane as imperative/functional/object-oriented programming. Of course, imperative, functional, and object-oriented language can all be either mutable or immutable, but that seems to evade some.
> SmallTalk
Smalltalk is different. It doesn't use function calling. It uses message passing. This is what object-oriented was originally intended to reference — it not being functional or imperative. In other words, "object-oriented" was coined for Smalltalk, and Smalltalk alone, because of its unique approach — something that really only Objective-C and Ruby have since adopted in a similar way. If you go back and read the original "object-oriented" definition, you'll soon notice it is basically just a Smalltalk laundry list.
> how term is used.
Language evolves, certainly. It is fine for "object-oriented" to mean something else today. The only trouble is that it's not clear to many what to call what was originally known as "object-oriented", etc. That's how we end up in this "no its this", "no its that" nonsense. So, the only question is: What can we agree to call these things that seemly have no name?
> The primary common ground is that their functions have encapsulation
You omitted Smalltalk. Most people would agree that SmallTalk is object-oriented.
But that kinda ruins the common ground thesis.
> Language evolves, certainly. It is fine for "object-oriented" to mean something else today.
pjmlp definition is very fuzzy. It judges object-orientedness based on a few criteria, like inheritance, encapsulation, polymorphism, etc. More checks, stronger OOP.
By that, even Haskell is somewhat OOP, and so is C, assembly, Rust, and any language.
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What I prefer is looking at it as it's used. And how it's used for appears to be akin to using it as an everyday term fish or fruit.
No one would agree that a cucumber is a fruit. Or that humans are fish. Even though botanically and genetically they are.
Exactly. It isn't functional. It doesn't use functions. It uses message passing instead. That is exactly why the term "object-oriented" was originally coined for Smalltalk. It didn't fit within the use of "imperative" and "functional" that preceded it.
> But that kinda ruins the common ground thesis.
That is the thesis: That Smalltalk is neither imperative nor functional. That is why it was given its own category. Maybe you've already forgotten, but I will remind that it was Smalltalk's creator that invented the term "object-oriented" for Smalltalk. Smalltalk being considered something different is the only reason for why "object-oriented" exists in the lexicon.
Erlang is the language that challenges the common ground thesis: It has both functions with encapsulation and message passing with encapsulation. However, I think that is easily resolved by accepting that it is both functional and object-oriented. That is what Joe Armstrong himself settled on and I think we can too.
> What I prefer is looking at it as it's used.
And when you look you'll soon find out that there is no commonality here. Everyone has their own vastly different definition. Just look at how many different definitions we got in this thread alone.
> No one would agree that a cucumber is a fruit.
Actually, absent of context defining whether you are referring to culinary or botanical, many actually do think of a cucumber as a fruit. The whole "did you know a tomato is actually a fruit?" is something that made the big leagues in the popular culture. However, your general point is sound: The definitions used are consistent across most people. That is not the case for object-oriented, though. Again, everyone, their brother, and pjmlp have their own thoughts and ideas about what it means. Looking at use isn't going to settle on a useful definition.
Realistically, if you want to effectively use "object-oriented" in your communication, you are going to have to explicitly define it each time.
> That is exactly why the term "object-oriented" was originally coined for Smalltalk.
Sure but your definition doesn't cover it. If language for which the term was coined, it's a bit meaningless, ain't it.
Problem with making encapsulation and polymorphism essential to OOP definition, is that it then starts garbling up functional languages like Haskell and imperative like C.
I can see them being necessary but not enough to classify something as OOP.
> And when you look you'll soon find out that there is no commonality here.
Perhaps, but broadly speaking people agree that C++ and Java are OOP, but for example C isn't.
Same way when people say and give me a fruit (as in fruits and vegetables), you'd be looked oddly if you gave a cucumber, rather than an apple.
Same way can be thought of OOP. The common definition is basically covers Message-passing-languages, and inheritance/prototype based languages.
> Problem with making encapsulation and polymorphism essential to OOP definition, is that it then starts garbling up functional languages like Haskell and imperative like C.
Polymorphism? That was never mentioned. Let me reiterate the definitions:
Let me also reiterate that there are other axis of concerns. Imperative, functional, and object-oriented are not trying to categorize every last feature a programming language might have. Mutable/immutable, or polymorphic/monomorphic, etc. are others concern and can be independently labeled as such.
> Perhaps, but broadly speaking people agree that C++ and Java are OOP
Many do, but just as many hold on to the original definition. Try as you might, you're not going to find a common definition here, I'm afraid. If you want to use the term effectively, you're going to have to explicitly define it each time.
A much saner definition is looking at how languages evolved and how term is used. The way it's used is to describe an inheritance based language. Basically C++ and the descendants.