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by KaiserPro
95 days ago
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Some part of facebook wanted to make Robolox, another wanted to make a virtual monitor room, another still wanted to make second life. They were all smooshed together with ~2000 non-game dev engineers and told to learn on the job. |
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It's not that the metaverse never took off — the popularity of Roblox and Second life (and other online social spaces) is proof that the metaverse was in demand. It's that Meta never gave people a reason to join their metaverse.
Note that I'm loosely defining the "metaverse" as any online world where the community is the point and people spend real money to "get ahead" in those worlds. Many MMOs can be metaverses in this sense. I've logged onto Final Fantasy XIV and saw people who logged on just to hang out at their friend's in-game house, not to play the game at all.