|
|
|
|
|
by ben_w
97 days ago
|
|
> That's the thing though, there is interest in "metaverse" style programs. VRChat, the biggest one, got 80k concurrent users last month (all time peak) according to SteamDB. Seems low, but hardware is a limiting factor for them. The problem here is that "the metaverse" has a specific meaning, and that meaning was a Potemkin-elevator-pitch. People were envisioning the ability to take a rocket launcher from Halo and use it directly in all your other games. Which is a fun sketch*, but nobody thought past the sketch into any concept of why any game developer would support that, well, meta. To the extent that VRChat gets around this, it's because it's being a playground rather than a meta-game. So, again, the "meta" part isn't there, at least not to the extent envisioned by people who saw Ready Player One and thought "Yes! Also, I like what Nolan Sorrento is saying, how many more ads can we put into our stuff?" * e.g. https://www.youtube.com/watch?v=4MqK90Aq8bE |
|