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by tda 93 days ago
Some operations (downsizing already heavily compressed video with the latest and greatest compression techniques) are CPU or GPU bound, but others, like bunching thousands of high res jopg into a lightly compressed timelapse are more likely to be IO bound. So how does this tool make the trade-off? I imagine some things can best be dealt with locally, whilest for ither operations offloading to a external GPU will be beneficial. Also makes a lot of difference if your bandwidth is megabits or gigabits.