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by hermit_dev 98 days ago
This makes me think of something that I see in the game dev space. People using AI to code and being ok with that, but strictly are against the art or music aspect of it being AI (more and more AI allows us to sit in the director's chair). People thought the same thing about Photoshop back in the day or how about auto-key framing with 3D animation instead of doing everything by hand? Or even with classic cel drawing being replaced by 3D; I remember when everyone viewed 3D animation as a cheat and not a real form of art.

Change can be very difficult, but it's here to stay whether we like it or not (with all the good and the bad that comes with it). One way or the other AI is a tool, it's unlike anything thought possible, but still a tool nonetheless. Sure, you can tell it to make generic garbage all over the place, but I would argue that a human guiding the AI working together can produce content that is truly something spectacular. This isn't to take away from how things were done before. We can/should respect the past and learn from it, but we always need to continue to move forward.