|
|
|
|
|
by shubham2802
96 days ago
|
|
Sorry about that but this is what is being there in github : Apple M3 or later required. MetalRT uses Metal 3.1 GPU features available on M3, M3 Pro, M3 Max, M4, and later chips. M1/M2 support is coming soon. On M1/M2, RCLI automatically falls back to the open-source llama.cpp engine. |
|